During the 2015 playoffs the LA Clippers were up 19 points in the 3rd quarter against the Houston Rockets, and appeared on their way to a Western Conference Finals show down against the Warriors, but it quickly fell apart and they lost in seven games. How could this happen? It was as if the Rockets turned on computer assistance in a video game that allowed them to catch up an take the lead during their 40 point 4th quarter explosion.
It was almost like the Clippers, no matter how talented and good they had become, were still destined to lose, or maybe programmed to lose? The Clippers became that weak team in every sports video game that will lose just about every time, based on pre-defined game programming.
Recently several physicists, including President Obama’s adviser Dr. James Gates, have revealed a startling hypothesis that claims that the entire universe and everything in it is actually a computer simulation or game designed by a higher entity. The simulation hypothesis is based on string theory and I am not going to pretend that I understand what that is, but the basic idea is that the fabric of the universe contains the same type of error correction codes that exist in computers and video games.
Think back to that scene in the Matrix where Neo sees a black cat twice and calls it a deja vu. Trinity tells Neo that a deja vu means that the Matrix is correcting itself, accounting for the errors and resetting the program. This explanation seems to be very close to what is happening to the Clippers. Each year the Clippers show promise and are close to reaching a new level, but the error correction code kicks in and BAM – deja vu, they are kicked back down to Clippers reality.
Simulation Hypothesis is hotly debated in the scientific community and not all scientists believe the theory. However, looking at the history of the Clippers just may prove that simulation hypothesis is true and the simulation we are all living in is designed to ensure that the Clippers fail no matter what they do.
The entity that is running our simulated universe definitely has the injury setting for the Clippers defaulted to ON. The Clippers have seen some great players walk through their doors only to see them hobbling out a short time later. In 1988, the Clippers drafted Danny Manning, his knee gave out. Later on the Clippers took Shaun Livingston who quickly became a budding star, but he suffered one of the most gruesome knee injuries ever seen. Then we have Blake Griffin, a potential superstar coming out of college, so of course — broken knee cap and sits out a year. Fast forward to the present and we have Chris Paul breaking his hand in the most non aggressive way imaginable, and Griffin breaking his hand in a fight and tearing his quad in the same year. And please don’t forget Loy Vaught, who was a solid forward on a playoff team in 1996, but of course he hurt his back in 97.
I know that players get injured and it’s part of the game, but it appears that our simulation programming only allows former Clipper players to flourish once they leave Los Angeles. Here is a list of players that have done well on other teams after being injured as a Clipper:
Ron Harper, Antonio McDyess, Danny Manning, Shaun Livingston, Chris Kaman, Eric Gordon
That’s a pretty long list and it may prove that the Clippers are stuck in a good player injury programming subroutine. What else could it be?
The Matrix was a simulation that always needed to balance itself with opposites. On one end of the equation you have the Lakers with 16 NBA titles, and on the other end the Clippers exist to ensure there is a polar opposite, or the simulated universe we live in may cease to exist. So when each year the Clippers suffer another unexplained freak playoff injury, take solace in knowing that our computer simulated universe is working exactly as it should.