While the PlayStation VR2 might be struggling to find a consistent audience, that doesn’t mean all of its games are a complete mess and not worth your time. I have consistently found that the best titles on the PS VR2 are from the first-person shooter variety and today’s review is no different. South Korean developer Smilegate has been making their Crossfire arcade shooters since 2007. That debut was titled Crossfire and it was a smash success that led them to create several other titles with similar names. Their latest effort for the PS VR2 is titled Crossfire: Sierra Squad and while the dialogue is laughably goofy, the gameplay is crisp and enjoyable.
Crossfire: Sierra Squad must have consulted ’80s military action films written by foreign directors because that’s the only way to explain some of their selections. There are points where the dialogue doesn’t even make sense when it is put up against your on-screen actions. There are other times when it feels like they didn’t even employ military advisers on the scene. One scene, in particular, had me laughing for about 15 minutes straight because the dialogue sounded just so completely out of touch.
The dialogue and writing might struggle, but the gameplay is simply outstanding. The game offers a variety of different guns and augmentations for those guns. Players are given an introduction to life in Crossfire: Sierra Squad upon starting the game via a tutorial in the very beginning. Dummies of various types are placed throughout the firing range. Where most games seem to struggle with sniping, Crossfire: Sierra Squad has it perfected. Not only do I feel like I can snipe in the game, but I prefer to do so because it’s so effective and useful. I had genuine concerns over the VR sniping, but those were immediately allayed within a short amount of time.
The game itself offers up a couple of modes that fans may find appealing. The campaign is rather meaty when put up against similar titles. Crossfire: Sierra Squad offers 13 campaign missions, over 50 horde co-op missions, and squad-based campaign missions. The game itself advertises having over 63 total missions for the player to consume and that’s primarily one of the reasons why I was willing to grab the game on launch. Multiplayer is generally fun, but I needed a good reason to invest in a title beyond that. The campaign in this game more than offered up enough of a reason to buy it.
The missions themselves offer a variety of different play styles and that’s one of the game’s biggest draws. Whether you’re firing RPG-7s at well-armored troops or using a SCAR-H to carefully pluck off enemies as they try to surround you, all of the single-player missions are just a warm-up to prepare you for the co-op Horde missions. If you ask the community, the game’s best feature is the four-player Horde missions.
There are some mechanical adjustments players might need to make to the controller if they want to get the best experience, but those adjustments are found through a simple Google search. The community has embraced this game with passion and zeal. Players looking to squad up for campaigns or horde missions can easily find other players in the PS VR2 Reddit or other similar message boards. I found all the adjustments on Day One before I even began gaming, that’s how robust the community is for the PS VR2.
For now, games like Crossfire: Sierra Squad and the occasional title from Sony Entertainment may be all we get until the PS VR2 shows better overall numbers vis-a-vis sales and game buys. I happen to really love this title and hope Smilegate follows through on the rumored DLC as the community is strong and the gameplay is well done. I don’t care about the dialogue because the gunplay is so ridiculously strong. We need more shooters like this on the PS VR2, says the guy who opened this article by saying shooters seem to be the best VR2 titles.
BSO Rating: 8.5-of-10
